One Game A Month Wrap-Up: January Update 1
I’ve finally started my One Game A Month game! It took a while to piece together an idea that would be possible to complete with my skill level.
The idea formed two days ago while using a random game idea generator found here (with the Sanity check box unchecked), which showed an interesting result. I only paid attention to the details of the game and not the genre.
“…you unlock portals to alternate worlds because why the hell not.”
That sparked an idea for a simple game where you collect the key to unlock a portal into a different world. The end of the next random game idea:
“…everything you touch turns into more enemies”
gave me the idea for one of the alternate worlds after you go through the portal.
The game has no name yet.
One day while you are watching TV, a news report comes on about a mysterious locked portal which appeared in the town plaza. A key mysteriously appears in front of you to unlock the portal. You go to unlock the portal because why the hell not. The portal sends you to a parallel universe, but you don’t like it. It is up to you to find the key in each universe to unlock each portal to get back home.
As the levels progress, there will be puzzles, fights and WTF moments.
The game is being made in Blender, a free and open source cross platform 3D suite. Blender has the power to model, animate, render, make games, motion track, composite 3D onto video and edit videos.
The game will be released for free upon completion. The complete .blend file will be available to download, but will not be free to use for whatever you want. Instead it will possibly be a Creative Commons Attribution Non-Commercial license. The .blend will be available for people who want to learn from it, play it on systems which haven’t got an official executable and have fun playing around with it.
I will package an executable for Linux and Windows, while Mac users can download the .blend and a copy of Blender to play the game.
Progress: Level 0 (Introduction)
Progress on the first level started off with an idea for the player just to be sitting on a seat watching TV. The news report would come on that a locked portal appeared in the town plaza, advising people to not attempt to open it. A key would appear in front of the player and that would make the player think “Why the hell not?”
The first thing to do was import the player model from a movement test map I created a while ago and import a drinking mechanism from a clone of Soda Drinker Pro I experimented with.
After importing the two, I went on to making a small room with a TV in it. The TV will play commercials until you finish drinking, and then will show a Breaking News report about the portals.
The News Studio for the Announcement
Again, using the character models from the earlier test game, the reporters were created! The news scenes will be rendered as a video rather than real time.
I am hoping to get a couple of friends to do some voice acting for the game. The game will have fully voiced cut scenes between every level to give you a clue on where the next key is.
Well, that wraps up the first update on the game. There will possibly be some updates on the game through my Twitter account @monkeybob as well as this blog.